ILIAS  release_5-0 Revision 5.0.0-1144-gc4397b1f870
ilBasicSkillTemplateGUI Class Reference

Basic skill template GUI class. More...

+ Inheritance diagram for ilBasicSkillTemplateGUI:
+ Collaboration diagram for ilBasicSkillTemplateGUI:

Public Member Functions

 __construct ($a_node_id=0, $a_tref_id=0)
 Constructor. More...
 
 getType ()
 Get Node Type. More...
 
 initForm ($a_mode="edit")
 Init form. More...
 
 setLevelHead ()
 Set header for level. More...
 
 setTabs ($a_tab)
 Set header for skill. More...
 
 saveItem ()
 Save item. More...
 
 afterSave ()
 After saving. More...
 
 edit ()
 Edit skill. More...
 
- Public Member Functions inherited from ilBasicSkillGUI
 __construct ($a_node_id=0)
 Constructor. More...
 
 getType ()
 Get Node Type. More...
 
 executeCommand ()
 Execute command. More...
 
 showProperties ()
 Show properties. More...
 
 proceedDragDrop ()
 Perform drag and drop action. More...
 
 saveItem ()
 Save item. More...
 
 afterSave ()
 After saving. More...
 
 updateItem ()
 Update item. More...
 
 edit ()
 Edit skill. More...
 
 initForm ($a_mode="edit")
 Init form. More...
 
 editProperties ()
 Edit properties. More...
 
 addLevel ()
 Add new level. More...
 
 editLevel ()
 Edit level. More...
 
 saveLevel ()
 Save level form. More...
 
 updateLevel ()
 Update level form. More...
 
 initLevelForm ($a_mode="edit")
 Init level form. More...
 
 getLevelValues ()
 Get current values for level from. More...
 
 updateLevelOrder ()
 Update level order. More...
 
 confirmLevelDeletion ()
 Confirm level deletion. More...
 
 deleteLevel ()
 Delete levels. More...
 
 setLevelHead ()
 Set header for level. More...
 
 setTabs ($a_tab="levels")
 Set header for skill. More...
 
 editLevelTrigger ()
 Edit level trigger. More...
 
 selectLevelTrigger ()
 Select skill level trigger. More...
 
 saveLevelTrigger ()
 Save level trigger. More...
 
 removeLevelTrigger ()
 Remove trigger. More...
 
 redirectToParent ()
 Redirect to parent (identified by current obj_id) More...
 
 showLevelResources ()
 Show level resources. More...
 
 addLevelResource ()
 Add level resource. More...
 
 saveLevelResource ()
 Save level resource. More...
 
 confirmLevelResourcesRemoval ()
 Confirm level resources removal. More...
 
 removeLevelResources ()
 Remove level resource. More...
 
- Public Member Functions inherited from ilSkillTreeNodeGUI
 ilSkillTreeNodeGUI ($a_node_id=0)
 constructor More...
 
 setParentGUI ($a_parentgui)
 Set Parent GUI class. More...
 
 getParentGUI ()
 Get Parent GUI class (ilObjSCORM2004LearningModuleGUI). More...
 
 readNodeObject ($a_node_id)
 Get node object instance. More...
 
 saveAllTitles ()
 Save Titles. More...
 
 deleteNodes ()
 Delete nodes in the hierarchy. More...
 
 cutItems ()
 Copy items to clipboard, then cut them from the current tree. More...
 
 copyItems ()
 Copy items to clipboard. More...
 
 cancelDelete ()
 cancel delete More...
 
 confirmedDelete ()
 confirmed delete More...
 
 setLocator ()
 Set Locator Items. More...
 
 setSkillNodeDescription ()
 Set skill node description. More...
 
 create ()
 Create skill tree node. More...
 
 addStatusInput (ilPropertyFormGUI $a_form)
 Add status input. More...
 
 editProperties ()
 Edit properties form. More...
 
 getPropertyValues ()
 Get property values for edit form. More...
 
 save ()
 Save skill tree node. More...
 
 afterSave ()
 After saving. More...
 
 update ()
 Update skill tree node. More...
 
 afterUpdate ()
 After update. More...
 
 initForm ($a_mode="edit")
 Init form. More...
 
 cancelSave ()
 Cancel saving. More...
 
 redirectToParent ($a_tmp_mode=false)
 Redirect to parent (identified by current obj_id) More...
 
 saveOrder ()
 Save order. More...
 
 insertBasicSkillClip ()
 Insert basic skills from clipboard. More...
 
 insertSkillCategoryClip ()
 Insert skill categories from clipboard. More...
 
 insertTemplateReferenceClip ()
 Insert skill template references from clipboard. More...
 
 insertSkillTemplateClip ()
 Insert skill template from clipboard. More...
 
 insertTemplateCategoryClip ()
 Insert skill template category from clipboard. More...
 
 setTitleIcon ()
 Set title icon. More...
 
 addUsageTab ($a_tabs)
 Add usage tab. More...
 
 showUsage ()
 Show skill usage. More...
 

Additional Inherited Members

- Data Fields inherited from ilSkillTreeNodeGUI
 $node_object
 
- Protected Attributes inherited from ilBasicSkillGUI
 $tref_id = 0
 
 $base_skill_id
 

Detailed Description

Basic skill template GUI class.

Author
Alex Killing alex..nosp@m.kill.nosp@m.ing@g.nosp@m.mx.d.nosp@m.e
Version
$Id$ @ilCtrl_isCalledBy ilBasicSkillTemplateGUI: ilObjSkillManagementGUI

Definition at line 17 of file class.ilBasicSkillTemplateGUI.php.

Constructor & Destructor Documentation

◆ __construct()

ilBasicSkillTemplateGUI::__construct (   $a_node_id = 0,
  $a_tref_id = 0 
)

Constructor.

Definition at line 23 of file class.ilBasicSkillTemplateGUI.php.

24 {
25 global $ilCtrl;
26
27 $this->tref_id = $a_tref_id;
28
29 $ilCtrl->saveParameter($this, array("obj_id", "level_id"));
30
31 parent::__construct($a_node_id);
32 }
global $ilCtrl
Definition: ilias.php:18

References $ilCtrl.

Member Function Documentation

◆ afterSave()

ilBasicSkillTemplateGUI::afterSave ( )

After saving.

Reimplemented from ilBasicSkillGUI.

Reimplemented in ilSkillTemplateReferenceGUI.

Definition at line 232 of file class.ilBasicSkillTemplateGUI.php.

233 {
234 global $ilCtrl;
235
236 $ilCtrl->setParameterByClass("ilbasicskilltemplategui", "obj_id",
237 $this->node_object->getId());
238 $ilCtrl->redirectByClass("ilbasicskilltemplategui", "edit");
239 }

References $ilCtrl.

◆ edit()

ilBasicSkillTemplateGUI::edit ( )

Edit skill.

Parameters

return

Reimplemented from ilBasicSkillGUI.

Definition at line 247 of file class.ilBasicSkillTemplateGUI.php.

248 {
249 global $tpl, $ilToolbar, $lng, $ilCtrl;
250
251 $this->setTabs("levels");
252
253 if ($this->tref_id == 0)
254 {
255 $ilToolbar->addButton($lng->txt("skmg_add_level"),
256 $ilCtrl->getLinkTarget($this, "addLevel"));
257 }
258
259 include_once("./Services/Skill/classes/class.ilSkillLevelTableGUI.php");
260 $table = new ilSkillLevelTableGUI((int) $_GET["obj_id"], $this, "edit", $this->tref_id);
261 $tpl->setContent($table->getHTML());
262 }
global $tpl
Definition: ilias.php:8
$_GET["client_id"]
setTabs($a_tab)
Set header for skill.
global $lng
Definition: privfeed.php:40

References $_GET, $ilCtrl, $lng, $tpl, and setTabs().

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◆ getType()

ilBasicSkillTemplateGUI::getType ( )

Get Node Type.

Reimplemented from ilBasicSkillGUI.

Reimplemented in ilSkillTemplateReferenceGUI.

Definition at line 37 of file class.ilBasicSkillTemplateGUI.php.

38 {
39 return "sktp";
40 }

◆ initForm()

ilBasicSkillTemplateGUI::initForm (   $a_mode = "edit")

Init form.

Parameters
string$a_modeedit mode

Reimplemented from ilBasicSkillGUI.

Reimplemented in ilSkillTemplateReferenceGUI.

Definition at line 47 of file class.ilBasicSkillTemplateGUI.php.

48 {
49 global $lng, $ilCtrl;
50
51 include_once("Services/Form/classes/class.ilPropertyFormGUI.php");
52 $this->form = new ilPropertyFormGUI();
53
54 // title
55 $ti = new ilTextInputGUI($lng->txt("title"), "title");
56 $ti->setMaxLength(200);
57 $ti->setSize(50);
58 $ti->setRequired(true);
59 $this->form->addItem($ti);
60
61 // order nr
62 $ni = new ilNumberInputGUI($lng->txt("skmg_order_nr"), "order_nr");
63 $ni->setMaxLength(6);
64 $ni->setSize(6);
65 $ni->setRequired(true);
66 $this->form->addItem($ni);
67
68 // save and cancel commands
69 if ($a_mode == "create")
70 {
71 $this->form->addCommandButton("save", $lng->txt("save"));
72 $this->form->addCommandButton("cancelSave", $lng->txt("cancel"));
73 $this->form->setTitle($lng->txt("skmg_create_skll"));
74 }
75 else
76 {
77 $this->form->addCommandButton("update", $lng->txt("save"));
78 $this->form->setTitle($lng->txt("skmg_edit_skll"));
79 }
80
81 $ilCtrl->setParameter($this, "obj_id", $_GET["obj_id"]);
82 $this->form->setFormAction($ilCtrl->getFormAction($this));
83 }
This class represents a number property in a property form.
This class represents a property form user interface.
This class represents a text property in a property form.

References $_GET, $ilCtrl, and $lng.

◆ saveItem()

ilBasicSkillTemplateGUI::saveItem ( )

Save item.

Reimplemented from ilBasicSkillGUI.

Reimplemented in ilSkillTemplateReferenceGUI.

Definition at line 219 of file class.ilBasicSkillTemplateGUI.php.

220 {
221 $it = new ilBasicSkillTemplate();
222 $it->setTitle($this->form->getInput("title"));
223 $it->setOrderNr($this->form->getInput("order_nr"));
224 $it->create();
225 ilSkillTreeNode::putInTree($it, (int) $_GET["obj_id"], IL_LAST_NODE);
226 $this->node_object = $it;
227 }
const IL_LAST_NODE
Definition: class.ilTree.php:4
static putInTree($a_obj, $a_parent_id="", $a_target_node_id="")
Put this object into the skill tree.

References $_GET, IL_LAST_NODE, and ilSkillTreeNode\putInTree().

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◆ setLevelHead()

ilBasicSkillTemplateGUI::setLevelHead ( )

Set header for level.

Reimplemented from ilBasicSkillGUI.

Definition at line 88 of file class.ilBasicSkillTemplateGUI.php.

89 {
90 global $ilTabs, $ilCtrl, $tpl, $lng, $ilHelp;
91
92 // tabs
93 $ilTabs->clearTargets();
94 $ilHelp->setScreenIdComponent("skmg_lev");
95 $ilTabs->setBackTarget($lng->txt("skmg_skill_levels"),
96 $ilCtrl->getLinkTarget($this, "edit"));
97
98 if ($_GET["level_id"] > 0)
99 {
100 if ($this->tref_id == 0)
101 {
102 $ilTabs->addTab("level_settings",
103 $lng->txt("settings"),
104 $ilCtrl->getLinkTarget($this, "editLevel"));
105 }
106 else
107 {
108 $ilTabs->addTab("level_resources",
109 $lng->txt("skmg_resources"),
110 $ilCtrl->getLinkTarget($this, "showLevelResources"));
111 }
112
113/* $ilTabs->addTab("level_trigger",
114 $lng->txt("skmg_trigger"),
115 $ilCtrl->getLinkTarget($this, "editLevelTrigger"));
116
117 $ilTabs->addTab("level_certificate",
118 $lng->txt("certificate"),
119 $ilCtrl->getLinkTargetByClass("ilcertificategui", "certificateEditor"));*/
120 }
121
122 // title
123 if ($_GET["level_id"] > 0)
124 {
125 $tpl->setTitle($lng->txt("skmg_skill_level").": ".
126 ilBasicSkill::lookupLevelTitle((int) $_GET["level_id"]));
127 }
128 else
129 {
130 $tpl->setTitle($lng->txt("skmg_skill_level"));
131 }
132
133 include_once("./Services/Skill/classes/class.ilSkillTree.php");
134 $tree = new ilSkillTree();
135 $path = $tree->getPathFull($this->node_object->getId());
136 $desc = "";
137 foreach ($path as $p)
138 {
139 if (in_array($p["type"], array("scat", "skll")))
140 {
141 $desc.= $sep.$p["title"];
142 $sep = " > ";
143 }
144 }
145 $tpl->setDescription($desc);
146
147 $tpl->setTitleIcon(
149 0, "sktp", "", false));
150
151 }
static lookupLevelTitle($a_id)
Lookup level title.
static getIconPath($a_obj_id, $a_type, $a_size="", $a_status=0)
Get icon path.
$path
Definition: index.php:22

References $_GET, $ilCtrl, $lng, $path, $tpl, ilSkillTreeNode\getIconPath(), and ilBasicSkill\lookupLevelTitle().

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◆ setTabs()

ilBasicSkillTemplateGUI::setTabs (   $a_tab)

Set header for skill.

Parameters

return

Reimplemented from ilBasicSkillGUI.

Reimplemented in ilSkillTemplateReferenceGUI.

Definition at line 159 of file class.ilBasicSkillTemplateGUI.php.

160 {
161 global $ilTabs, $ilCtrl, $tpl, $lng, $ilHelp;
162
163 $ilTabs->clearTargets();
164 $ilHelp->setScreenIdComponent("skmg_sktp");
165
166 if ($this->tref_id == 0)
167 {
168 $ilTabs->setBackTarget($lng->txt("skmg_skill_templates"),
169 $ilCtrl->getLinkTargetByClass("ilobjskillmanagementgui", "editSkillTemplates"));
170 }
171
172 if (is_object($this->node_object))
173 {
174 if ($this->tref_id == 0)
175 {
176 $tpl->setTitle($lng->txt("skmg_skill_template").": ".
177 $this->node_object->getTitle());
178 }
179 else
180 {
181 $tpl->setTitle(
182 $this->node_object->getTitle());
183 }
184
185 // levels
186 $ilTabs->addTab("levels", $lng->txt("skmg_skill_levels"),
187 $ilCtrl->getLinkTarget($this, 'edit'));
188
189 if ($this->tref_id > 0)
190 {
191 // usage
192 $this->addUsageTab($ilTabs);
193 }
194
195
196 // properties
197 if ($this->tref_id == 0)
198 {
199 $ilTabs->addTab("properties", $lng->txt("settings"),
200 $ilCtrl->getLinkTarget($this, 'editProperties'));
201 }
202
203 $ilTabs->activateTab($a_tab);
204
205 parent::setTitleIcon();
206
208 }
209 else
210 {
211 $tpl->setTitle($lng->txt("skmg_skill"));
212 $tpl->setDescription("");
213 }
214 }
setSkillNodeDescription()
Set skill node description.
addUsageTab($a_tabs)
Add usage tab.

References $ilCtrl, $lng, $tpl, ilSkillTreeNodeGUI\addUsageTab(), and ilSkillTreeNodeGUI\setSkillNodeDescription().

Referenced by edit().

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The documentation for this class was generated from the following file: