19declare(strict_types=1);
26 array | \ArrayAccess &$define,
27 array | \ArrayAccess &$implement,
28 array | \ArrayAccess &$use,
29 array | \ArrayAccess &$contribute,
30 array | \ArrayAccess &$seek,
31 array | \ArrayAccess &$provide,
32 array | \ArrayAccess &$pull,
33 array | \ArrayAccess &$internal,
37 $implement[Component\Activities\Repository::class] =
static fn() =>
39 $seek[
Component\Activities\Activity::class]
43 $contribute[Component\EntryPoint::class] =
static fn() =>
45 $use[
Component\Activities\Repository::class]
48 $contribute[\ILIAS\Setup\Agent::class] =
static fn() =>
49 new \ilComponentsSetupAgent(
50 $internal[
Component\Resource\PublicAssetManager::class],
51 $seek[
Component\Resource\PublicAsset::class]
54 $internal[Component\Resource\PublicAssetManager::class] =
static fn() =>
A simple entrypoint that just says hello, for testing and documentation purpose.
A simple entrypoint that just says hello, for testing and documentation purpose.
Will take care of the public assets, just like a good manager does.
init(array|\ArrayAccess &$define, array|\ArrayAccess &$implement, array|\ArrayAccess &$use, array|\ArrayAccess &$contribute, array|\ArrayAccess &$seek, array|\ArrayAccess &$provide, array|\ArrayAccess &$pull, array|\ArrayAccess &$internal,)
A component is the most general form of an entity in the UI.
Interface Observer \BackgroundTasks Contains several chained tasks and infos about them.