19 declare(strict_types=1);
    33         protected int $buddyUsrId,
    34         protected bool $isOwnedByActor,
    42         $this->priorState = $prior_state;
    47         if ($rememberPriorState) {
    67         return $this->isOwnedByActor;
    73         $clone->isOwnedByActor = $isOwnedByActor;
    80         return $this->buddyUsrId;
    86         $clone->buddyUsrId = $buddyUsrId;
    99         $clone->usrId = $usrId;
   111         $clone = clone $this;
 
setState(ilBuddySystemRelationState $state, bool $rememberPriorState=true)
 
Class ilBuddySystemIgnoredRequestRelationState. 
 
ilBuddySystemRelationState $state
 
Interface ilBuddySystemCollection. 
 
Class ilBuddySystemUnlinkedRelationState. 
 
Class ilBuddySystemRelationStateException. 
 
withTimestamp(int $timestamp)
 
Class ilBuddySystemLinkedState. 
 
__construct(ilBuddySystemRelationState $state, protected int $usrId, protected int $buddyUsrId, protected bool $isOwnedByActor, protected int $timestamp)
 
setPriorState(ilBuddySystemRelationState $prior_state)
 
withBuddyUsrId(int $buddyUsrId)
 
Class ilBuddySystemRequestedRelationState. 
 
ilBuddySystemRelationState $priorState
 
getCurrentPossibleTargetStates()
 
foreach($mandatory_scripts as $file) $timestamp
 
withIsOwnedByActor(bool $isOwnedByActor)
 
Interface ilBuddySystemRelationState.