ILIAS  release_7 Revision v7.30-3-g800a261c036
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ilBasicSkillTemplateGUI Class Reference

Basic skill template GUI class. More...

+ Inheritance diagram for ilBasicSkillTemplateGUI:
+ Collaboration diagram for ilBasicSkillTemplateGUI:

Public Member Functions

 __construct ($a_node_id=0, $a_tref_id=0)
 Constructor. More...
 
 getType ()
 Get Node Type. More...
 
 initForm ($a_mode="edit")
 Init form. More...
 
 setLevelHead ()
 Set header for level. More...
 
 setTabs ($a_tab="")
 Set header for skill. More...
 
 saveItem ()
 Save item. More...
 
 afterSave ()
 After saving. More...
 
 edit ()
 Edit skill. More...
 
 showUsage ()
 Show skill usage. More...
 
 showObjects ()
 Show assigned objects. More...
 
- Public Member Functions inherited from ilBasicSkillGUI
 __construct ($a_node_id=0)
 Constructor. More...
 
 getType ()
 Get Node Type. More...
 
 executeCommand ()
 Execute command. More...
 
 showProperties ()
 Show properties. More...
 
 saveItem ()
 Save item. More...
 
 afterSave ()
 After saving. More...
 
 updateItem ()
 Update item. More...
 
 edit ()
 Edit skill. More...
 
 initForm ($a_mode="edit")
 Init form. More...
 
 editProperties ()
 Edit properties. More...
 
 addLevel ()
 Add new level. More...
 
 editLevel ()
 Edit level. More...
 
 saveLevel ()
 Save level form. More...
 
 updateLevel ()
 Update level form. More...
 
 initLevelForm ($a_mode="edit")
 Init level form. More...
 
 getLevelValues ()
 Get current values for level from. More...
 
 updateLevelOrder ()
 Update level order. More...
 
 confirmLevelDeletion ()
 Confirm level deletion. More...
 
 deleteLevel ()
 Delete levels. More...
 
 setLevelHead ()
 Set header for level. More...
 
 setTabs ($a_tab="levels")
 Set header for skill. More...
 
 editLevelTrigger ()
 Edit level trigger. More...
 
 selectLevelTrigger ()
 Select skill level trigger. More...
 
 saveLevelTrigger ()
 Save level trigger. More...
 
 removeLevelTrigger ()
 Remove trigger. More...
 
 redirectToParent ($a_tmp_mode=false)
 Redirect to parent (identified by current obj_id) More...
 
 showLevelResources ()
 Show level resources. More...
 
 addLevelResource ()
 Add level resource. More...
 
 saveLevelResource ()
 Save level resource. More...
 
 confirmLevelResourcesRemoval ()
 Confirm level resources removal. More...
 
 removeLevelResources ()
 Remove level resource. More...
 
 saveResourceSettings ()
 Save resource settings. More...
 
- Public Member Functions inherited from ilSkillTreeNodeGUI
 __construct ($a_node_id=0)
 constructor More...
 
 isInUse ()
 Is in use? More...
 
 checkPermissionBool ($a_perm)
 Check permission pool. More...
 
 setParentGUI ($a_parentgui)
 Set Parent GUI class. More...
 
 getParentGUI ()
 Get Parent GUI class (ilObjSCORM2004LearningModuleGUI). More...
 
 readNodeObject ($a_node_id)
 Get node object instance. More...
 
 saveAllTitles ()
 Save Titles. More...
 
 deleteNodes ()
 Delete nodes in the hierarchy. More...
 
 cutItems ()
 Copy items to clipboard, then cut them from the current tree. More...
 
 copyItems ()
 Copy items to clipboard. More...
 
 cancelDelete ()
 cancel delete More...
 
 confirmedDelete ()
 confirmed delete More...
 
 setLocator ()
 Set Locator Items. More...
 
 setSkillNodeDescription ()
 Set skill node description. More...
 
 create ()
 Create skill tree node. More...
 
 addStatusInput (ilPropertyFormGUI $a_form)
 Add status input. More...
 
 editProperties ()
 Edit properties form. More...
 
 getPropertyValues ()
 Get property values for edit form. More...
 
 save ()
 Save skill tree node. More...
 
 afterSave ()
 After saving. More...
 
 update ()
 Update skill tree node. More...
 
 afterUpdate ()
 After update. More...
 
 initForm ($a_mode="edit")
 Init form. More...
 
 cancelSave ()
 Cancel saving. More...
 
 redirectToParent ($a_tmp_mode=false)
 Redirect to parent (identified by current obj_id) More...
 
 saveOrder ()
 Save order. More...
 
 insertBasicSkillClip ()
 Insert basic skills from clipboard. More...
 
 insertSkillCategoryClip ()
 Insert skill categories from clipboard. More...
 
 insertTemplateReferenceClip ()
 Insert skill template references from clipboard. More...
 
 insertSkillTemplateClip ()
 Insert skill template from clipboard. More...
 
 insertTemplateCategoryClip ()
 Insert skill template category from clipboard. More...
 
 setTitleIcon ()
 Set title icon. More...
 
 addUsageTab ($a_tabs)
 Add usage tab. More...
 
 showUsage ()
 Show skill usage. More...
 
 addObjectsTab ($a_tabs)
 
 showObjects ()
 Show assigned objects. More...
 
 exportSelectedNodes ()
 Export seleced nodes. More...
 

Protected Attributes

 $ctrl
 
 $lng
 
 $tabs
 
 $tpl
 
 $help
 
 $toolbar
 
- Protected Attributes inherited from ilBasicSkillGUI
 $ctrl
 
 $tpl
 
 $tabs
 
 $help
 
 $toolbar
 
 $lng
 
 $tree
 
 $tref_id = 0
 
 $base_skill_id
 
- Protected Attributes inherited from ilSkillTreeNodeGUI
 $ctrl
 
 $lng
 
 $locator
 
 $tpl
 
 $user
 

Additional Inherited Members

- Data Fields inherited from ilSkillTreeNodeGUI
 $node_object
 
 $in_use = false
 
 $use_checked = false
 
 $access
 
 $ref_id
 

Detailed Description

Constructor & Destructor Documentation

◆ __construct()

ilBasicSkillTemplateGUI::__construct (   $a_node_id = 0,
  $a_tref_id = 0 
)

Constructor.

Definition at line 47 of file class.ilBasicSkillTemplateGUI.php.

References $DIC, ILIAS\GlobalScreen\Provider\__construct(), and help().

48  {
49  global $DIC;
50 
51  $this->ctrl = $DIC->ctrl();
52  $this->lng = $DIC->language();
53  $this->tabs = $DIC->tabs();
54  $this->tpl = $DIC["tpl"];
55  $this->help = $DIC["ilHelp"];
56  $this->toolbar = $DIC->toolbar();
57  $ilCtrl = $DIC->ctrl();
58 
59  $this->tref_id = $a_tref_id;
60 
61  $ilCtrl->saveParameter($this, array("obj_id", "level_id"));
62 
63  parent::__construct($a_node_id);
64  }
help()
Definition: help.php:2
global $DIC
Definition: goto.php:24
__construct(Container $dic, ilPlugin $plugin)
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Member Function Documentation

◆ afterSave()

ilBasicSkillTemplateGUI::afterSave ( )

After saving.

Definition at line 290 of file class.ilBasicSkillTemplateGUI.php.

References $ctrl.

291  {
292  $ilCtrl = $this->ctrl;
293 
294  $ilCtrl->setParameterByClass(
295  "ilbasicskilltemplategui",
296  "obj_id",
297  $this->node_object->getId()
298  );
299  $ilCtrl->redirectByClass("ilbasicskilltemplategui", "edit");
300  }

◆ edit()

ilBasicSkillTemplateGUI::edit ( )

Edit skill.

Parameters

Definition at line 308 of file class.ilBasicSkillTemplateGUI.php.

References $_GET, $ctrl, $lng, $toolbar, $tpl, ilSkillTreeNodeGUI\checkPermissionBool(), ilSkillTreeNodeGUI\isInUse(), ilUtil\sendInfo(), and setTabs().

309  {
310  $tpl = $this->tpl;
311  $ilToolbar = $this->toolbar;
312  $lng = $this->lng;
313  $ilCtrl = $this->ctrl;
314 
315  $this->setTabs("levels");
316 
317  if ($this->isInUse()) {
318  ilUtil::sendInfo($lng->txt("skmg_skill_in_use"));
319  } else {
320  if ($this->checkPermissionBool("write")) {
321  if ($this->tref_id == 0) {
322  $ilToolbar->addButton(
323  $lng->txt("skmg_add_level"),
324  $ilCtrl->getLinkTarget($this, "addLevel")
325  );
326  }
327  }
328  }
329 
330  $table = new ilSkillLevelTableGUI((int) $_GET["obj_id"], $this, "edit", $this->tref_id, $this->isInUse());
331  $tpl->setContent($table->getHTML());
332  }
setTabs($a_tab="")
Set header for skill.
$_GET["client_id"]
checkPermissionBool($a_perm)
Check permission pool.
static sendInfo($a_info="", $a_keep=false)
Send Info Message to Screen.
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◆ getType()

ilBasicSkillTemplateGUI::getType ( )

Get Node Type.

Definition at line 69 of file class.ilBasicSkillTemplateGUI.php.

70  {
71  return "sktp";
72  }

◆ initForm()

ilBasicSkillTemplateGUI::initForm (   $a_mode = "edit")

Init form.

Parameters
string$a_modeedit mode

Definition at line 79 of file class.ilBasicSkillTemplateGUI.php.

References $_GET, $ctrl, $lng, ilBasicSkillGUI\$tree, ilSkillTreeNodeGUI\checkPermissionBool(), ilFormPropertyGUI\setInfo(), and ilTextAreaInputGUI\setRows().

80  {
81  $lng = $this->lng;
82  $ilCtrl = $this->ctrl;
83 
84  $this->form = new ilPropertyFormGUI();
85 
86  // title
87  $ti = new ilTextInputGUI($lng->txt("title"), "title");
88  $ti->setMaxLength(200);
89  $ti->setSize(50);
90  $ti->setRequired(true);
91  $this->form->addItem($ti);
92 
93  // description
94  $ta = new ilTextAreaInputGUI($lng->txt("description"), "description");
95  $ta->setRows(5);
96  $this->form->addItem($ta);
97 
98  // order nr
99  $ni = new ilNumberInputGUI($lng->txt("skmg_order_nr"), "order_nr");
100  $ni->setInfo($lng->txt("skmg_order_nr_info"));
101  $ni->setMaxLength(6);
102  $ni->setSize(6);
103  $ni->setRequired(true);
104  if ($a_mode == "create") {
105  $tree = new ilSkillTree();
106  $max = $tree->getMaxOrderNr((int) $_GET["obj_id"], true);
107  $ni->setValue($max + 10);
108  }
109  $this->form->addItem($ni);
110 
111  // save and cancel commands
112  if ($this->checkPermissionBool("write")) {
113  if ($a_mode == "create") {
114  $this->form->addCommandButton("save", $lng->txt("save"));
115  $this->form->addCommandButton("cancelSave", $lng->txt("cancel"));
116  $this->form->setTitle($lng->txt("skmg_create_skll"));
117  } else {
118  $this->form->addCommandButton("update", $lng->txt("save"));
119  $this->form->setTitle($lng->txt("skmg_edit_skll"));
120  }
121  }
122 
123  $ilCtrl->setParameter($this, "obj_id", $_GET["obj_id"]);
124  $this->form->setFormAction($ilCtrl->getFormAction($this));
125  }
This class represents a property form user interface.
Skill tree.
$_GET["client_id"]
checkPermissionBool($a_perm)
Check permission pool.
setInfo($a_info)
Set Information Text.
This class represents a number property in a property form.
This class represents a text area property in a property form.
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◆ saveItem()

ilBasicSkillTemplateGUI::saveItem ( )

Save item.

Definition at line 272 of file class.ilBasicSkillTemplateGUI.php.

References $_GET, ilSkillTreeNodeGUI\checkPermissionBool(), IL_LAST_NODE, and ilSkillTreeNode\putInTree().

273  {
274  if (!$this->checkPermissionBool("write")) {
275  return;
276  }
277 
278  $it = new ilBasicSkillTemplate();
279  $it->setTitle($this->form->getInput("title"));
280  $it->setDescription($this->form->getInput("description"));
281  $it->setOrderNr($this->form->getInput("order_nr"));
282  $it->create();
283  ilSkillTreeNode::putInTree($it, (int) $_GET["obj_id"], IL_LAST_NODE);
284  $this->node_object = $it;
285  }
$_GET["client_id"]
static putInTree($a_obj, $a_parent_id="", $a_target_node_id="")
Put this object into the skill tree.
checkPermissionBool($a_perm)
Check permission pool.
const IL_LAST_NODE
Definition: class.ilTree.php:4
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◆ setLevelHead()

ilBasicSkillTemplateGUI::setLevelHead ( )

Set header for level.

Definition at line 130 of file class.ilBasicSkillTemplateGUI.php.

References $_GET, $ctrl, $help, $lng, $tabs, $tpl, ilBasicSkillGUI\$tree, ilSkillTreeNode\getIconPath(), and ilBasicSkill\lookupLevelTitle().

131  {
132  $ilTabs = $this->tabs;
133  $ilCtrl = $this->ctrl;
134  $tpl = $this->tpl;
135  $lng = $this->lng;
136  $ilHelp = $this->help;
137 
138  // tabs
139  $ilTabs->clearTargets();
140  $ilHelp->setScreenIdComponent("skmg_lev");
141  $ilTabs->setBackTarget(
142  $lng->txt("skmg_skill_levels"),
143  $ilCtrl->getLinkTarget($this, "edit")
144  );
145 
146  if ($_GET["level_id"] > 0) {
147  if ($this->tref_id == 0) {
148  $ilTabs->addTab(
149  "level_settings",
150  $lng->txt("settings"),
151  $ilCtrl->getLinkTarget($this, "editLevel")
152  );
153  } else {
154  $ilTabs->addTab(
155  "level_resources",
156  $lng->txt("skmg_resources"),
157  $ilCtrl->getLinkTarget($this, "showLevelResources")
158  );
159  }
160 
161  /* $ilTabs->addTab("level_trigger",
162  $lng->txt("skmg_trigger"),
163  $ilCtrl->getLinkTarget($this, "editLevelTrigger"));
164 
165  $ilTabs->addTab("level_certificate",
166  $lng->txt("certificate"),
167  $ilCtrl->getLinkTargetByClass("ilcertificategui", "certificateEditor"));*/
168  }
169 
170  // title
171  if ($_GET["level_id"] > 0) {
172  $tpl->setTitle($lng->txt("skmg_skill_level") . ": " .
173  ilBasicSkill::lookupLevelTitle((int) $_GET["level_id"]));
174  } else {
175  $tpl->setTitle($lng->txt("skmg_skill_level"));
176  }
177 
178  $tree = new ilSkillTree();
179  $path = $tree->getPathFull($this->node_object->getId());
180  $desc = "";
181  foreach ($path as $p) {
182  if (in_array($p["type"], array("scat", "skll"))) {
183  $desc .= $sep . $p["title"];
184  $sep = " > ";
185  }
186  }
187  $tpl->setDescription($desc);
188 
189  $tpl->setTitleIcon(
191  0,
192  "sktp",
193  "",
194  false
195  )
196  );
197  }
Skill tree.
$_GET["client_id"]
static getIconPath($a_obj_id, $a_type, $a_size="", $a_status=0)
Get icon path.
static lookupLevelTitle(int $a_id)
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◆ setTabs()

ilBasicSkillTemplateGUI::setTabs (   $a_tab = "")

Set header for skill.

Parameters

Definition at line 205 of file class.ilBasicSkillTemplateGUI.php.

References $ctrl, $help, $lng, $tabs, $tpl, ilSkillTreeNodeGUI\addObjectsTab(), ilSkillTreeNodeGUI\addUsageTab(), and ilSkillTreeNodeGUI\setSkillNodeDescription().

Referenced by edit(), showObjects(), and showUsage().

206  {
207  $ilTabs = $this->tabs;
208  $ilCtrl = $this->ctrl;
209  $tpl = $this->tpl;
210  $lng = $this->lng;
211  $ilHelp = $this->help;
212 
213  $ilTabs->clearTargets();
214  $ilHelp->setScreenIdComponent("skmg_sktp");
215 
216  if ($this->tref_id == 0) {
217  $ilTabs->setBackTarget(
218  $lng->txt("skmg_skill_templates"),
219  $ilCtrl->getLinkTargetByClass("ilobjskillmanagementgui", "editSkillTemplates")
220  );
221  }
222 
223  if (is_object($this->node_object)) {
224  if ($this->tref_id == 0) {
225  $tpl->setTitle($lng->txt("skmg_skill_template") . ": " .
226  $this->node_object->getTitle());
227  } else {
228  $tpl->setTitle(
229  $this->node_object->getTitle()
230  );
231  }
232 
233  // levels
234  $ilTabs->addTab(
235  "levels",
236  $lng->txt("skmg_skill_levels"),
237  $ilCtrl->getLinkTarget($this, 'edit')
238  );
239 
240  // properties
241  if ($this->tref_id == 0) {
242  $ilTabs->addTab(
243  "properties",
244  $lng->txt("settings"),
245  $ilCtrl->getLinkTarget($this, 'editProperties')
246  );
247  }
248 
249  // if ($this->tref_id > 0)
250  // {
251  // usage
252  $this->addUsageTab($ilTabs);
253  // }
254 
255  // assigned objects
256  $this->addObjectsTab($ilTabs);
257 
258  $ilTabs->activateTab($a_tab);
259 
260  parent::setTitleIcon();
261 
262  $this->setSkillNodeDescription();
263  } else {
264  $tpl->setTitle($lng->txt("skmg_skill"));
265  $tpl->setDescription("");
266  }
267  }
addUsageTab($a_tabs)
Add usage tab.
setSkillNodeDescription()
Set skill node description.
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◆ showObjects()

ilBasicSkillTemplateGUI::showObjects ( )

Show assigned objects.

Definition at line 366 of file class.ilBasicSkillTemplateGUI.php.

References $tpl, and setTabs().

367  {
368  $tpl = $this->tpl;
369 
370  // (a) referenced skill template in main tree
371  if ($this->tref_id > 0) {
372  return parent::showObjects();
373  }
374 
375  // (b) skill template in templates view
376 
377  $this->setTabs("objects");
378 
379  $usage_info = new ilSkillUsage();
380  $objects = $usage_info->getAssignedObjectsForSkillTemplate($this->base_skill_id);
381 
382  $tab = new ilSkillAssignedObjectsTableGUI($this, "showObjects", $objects);
383 
384  $tpl->setContent($tab->getHTML());
385  }
setTabs($a_tab="")
Set header for skill.
TableGUI class for assigned objects of skills.
Skill usage.
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◆ showUsage()

ilBasicSkillTemplateGUI::showUsage ( )

Show skill usage.

Definition at line 337 of file class.ilBasicSkillTemplateGUI.php.

References $tpl, and setTabs().

338  {
339  $tpl = $this->tpl;
340 
341 
342  // (a) referenced skill template in main tree
343  if ($this->tref_id > 0) {
344  return parent::showUsage();
345  }
346 
347  // (b) skill template in templates view
348 
349  $this->setTabs("usage");
350 
351  $usage_info = new ilSkillUsage();
352  $usages = $usage_info->getAllUsagesOfTemplate($this->base_skill_id);
353 
354  $html = "";
355  foreach ($usages as $k => $usage) {
356  $tab = new ilSkillUsageTableGUI($this, "showUsage", $k, $usage);
357  $html .= $tab->getHTML() . "<br/><br/>";
358  }
359 
360  $tpl->setContent($html);
361  }
setTabs($a_tab="")
Set header for skill.
TableGUI class for skill usages.
Skill usage.
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Field Documentation

◆ $ctrl

◆ $help

ilBasicSkillTemplateGUI::$help
protected

◆ $lng

◆ $tabs

ilBasicSkillTemplateGUI::$tabs
protected

◆ $toolbar

ilBasicSkillTemplateGUI::$toolbar
protected

Definition at line 41 of file class.ilBasicSkillTemplateGUI.php.

Referenced by edit().

◆ $tpl


The documentation for this class was generated from the following file: