ILIAS  release_7 Revision v7.30-3-g800a261c036
ilSkillTreeNodeGUI Class Reference

Basic GUI class for skill tree nodes. More...

+ Inheritance diagram for ilSkillTreeNodeGUI:
+ Collaboration diagram for ilSkillTreeNodeGUI:

Public Member Functions

 __construct ($a_node_id=0)
 constructor More...
 
 isInUse ()
 Is in use? More...
 
 checkPermissionBool ($a_perm)
 Check permission pool. More...
 
 setParentGUI ($a_parentgui)
 Set Parent GUI class. More...
 
 getParentGUI ()
 Get Parent GUI class (ilObjSCORM2004LearningModuleGUI). More...
 
 readNodeObject ($a_node_id)
 Get node object instance. More...
 
 saveAllTitles ()
 Save Titles. More...
 
 deleteNodes ()
 Delete nodes in the hierarchy. More...
 
 cutItems ()
 Copy items to clipboard, then cut them from the current tree. More...
 
 copyItems ()
 Copy items to clipboard. More...
 
 cancelDelete ()
 cancel delete More...
 
 confirmedDelete ()
 confirmed delete More...
 
 setLocator ()
 Set Locator Items. More...
 
 setSkillNodeDescription ()
 Set skill node description. More...
 
 create ()
 Create skill tree node. More...
 
 addStatusInput (ilPropertyFormGUI $a_form)
 Add status input. More...
 
 editProperties ()
 Edit properties form. More...
 
 getPropertyValues ()
 Get property values for edit form. More...
 
 save ()
 Save skill tree node. More...
 
 afterSave ()
 After saving. More...
 
 update ()
 Update skill tree node. More...
 
 afterUpdate ()
 After update. More...
 
 initForm ($a_mode="edit")
 Init form. More...
 
 cancelSave ()
 Cancel saving. More...
 
 redirectToParent ($a_tmp_mode=false)
 Redirect to parent (identified by current obj_id) More...
 
 saveOrder ()
 Save order. More...
 
 insertBasicSkillClip ()
 Insert basic skills from clipboard. More...
 
 insertSkillCategoryClip ()
 Insert skill categories from clipboard. More...
 
 insertTemplateReferenceClip ()
 Insert skill template references from clipboard. More...
 
 insertSkillTemplateClip ()
 Insert skill template from clipboard. More...
 
 insertTemplateCategoryClip ()
 Insert skill template category from clipboard. More...
 
 setTitleIcon ()
 Set title icon. More...
 
 addUsageTab ($a_tabs)
 Add usage tab. More...
 
 showUsage ()
 Show skill usage. More...
 
 addObjectsTab ($a_tabs)
 
 showObjects ()
 Show assigned objects. More...
 
 exportSelectedNodes ()
 Export seleced nodes. More...
 

Data Fields

 $node_object
 
 $in_use = false
 
 $use_checked = false
 
 $access
 
 $ref_id
 

Protected Attributes

 $ctrl
 
 $lng
 
 $locator
 
 $tpl
 
 $user
 

Detailed Description

Basic GUI class for skill tree nodes.

Author
Alex Killing alex..nosp@m.kill.nosp@m.ing@g.nosp@m.mx.d.nosp@m.e

Definition at line 10 of file class.ilSkillTreeNodeGUI.php.

Constructor & Destructor Documentation

◆ __construct()

ilSkillTreeNodeGUI::__construct (   $a_node_id = 0)

constructor

Parameters
object$a_content_objnode object

Reimplemented in ilBasicSkillGUI, ilSkillCategoryGUI, ilSkillRootGUI, ilSkillTemplateGUI, and ilSkillTemplateReferenceGUI.

Definition at line 54 of file class.ilSkillTreeNodeGUI.php.

55 {
56 global $DIC;
57
58 $this->ctrl = $DIC->ctrl();
59 $this->lng = $DIC->language();
60 $this->locator = $DIC["ilLocator"];
61 $this->tpl = $DIC["tpl"];
62 $this->user = $DIC->user();
63 $ilAccess = $DIC->access();
64 $this->tree = $DIC->repositoryTree();
65
66 $this->node_object = null;
67 $this->access = $ilAccess;
68 $this->ref_id = (int) $_GET["ref_id"];
69
70 if ($a_node_id > 0 &&
71 $this->getType() == ilSkillTreeNode::_lookupType($a_node_id)) {
72 $this->readNodeObject((int) $a_node_id);
73 }
74 }
user()
Definition: user.php:4
$_GET["client_id"]
readNodeObject($a_node_id)
Get node object instance.
static _lookupType($a_obj_id)
Lookup Type.
global $DIC
Definition: goto.php:24

References $_GET, $DIC, ilSkillTreeNode\_lookupType(), readNodeObject(), and user().

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Member Function Documentation

◆ addObjectsTab()

ilSkillTreeNodeGUI::addObjectsTab (   $a_tabs)
Parameters
$a_tabs

Definition at line 732 of file class.ilSkillTreeNodeGUI.php.

733 {
735 $ilCtrl = $this->ctrl;
736
737 $a_tabs->addTab(
738 "objects",
739 $lng->txt("skmg_assigned_objects"),
740 $ilCtrl->getLinkTarget($this, "showObjects")
741 );
742 }

References $ctrl, and $lng.

Referenced by ilBasicSkillTemplateGUI\setTabs(), ilSkillTemplateReferenceGUI\setTabs(), and ilBasicSkillGUI\setTabs().

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◆ addStatusInput()

ilSkillTreeNodeGUI::addStatusInput ( ilPropertyFormGUI  $a_form)

Add status input.

Parameters
ilPropertyFormGUI$a_formform

Definition at line 374 of file class.ilSkillTreeNodeGUI.php.

375 {
377
378 // status
379 $radg = new ilRadioGroupInputGUI($lng->txt("skmg_status"), "status");
380 foreach (ilSkillTreeNode::getAllStatus() as $k => $op) {
381 $op = new ilRadioOption($op, $k, ilSkillTreeNode::getStatusInfo($k));
382 $radg->addOption($op);
383 }
384 $a_form->addItem($radg);
385 }
addItem($a_item)
Add Item (Property, SectionHeader).
This class represents a property in a property form.
This class represents an option in a radio group.
static getStatusInfo($a_status)
Get status info.
static getAllStatus()
Get all status.

References $lng, ilPropertyFormGUI\addItem(), ilSkillTreeNode\getAllStatus(), and ilSkillTreeNode\getStatusInfo().

Referenced by ilBasicSkillGUI\initForm(), ilSkillCategoryGUI\initForm(), and ilSkillTemplateReferenceGUI\initForm().

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◆ addUsageTab()

ilSkillTreeNodeGUI::addUsageTab (   $a_tabs)

Add usage tab.

Parameters

return

Definition at line 692 of file class.ilSkillTreeNodeGUI.php.

693 {
695 $ilCtrl = $this->ctrl;
696
697 $a_tabs->addTab(
698 "usage",
699 $lng->txt("skmg_usage"),
700 $ilCtrl->getLinkTarget($this, "showUsage")
701 );
702 }

References $ctrl, and $lng.

Referenced by ilSkillCategoryGUI\setTabs(), ilSkillTemplateCategoryGUI\setTabs(), ilBasicSkillTemplateGUI\setTabs(), ilSkillTemplateReferenceGUI\setTabs(), and ilBasicSkillGUI\setTabs().

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◆ afterSave()

ilSkillTreeNodeGUI::afterSave ( )

After saving.

Reimplemented in ilBasicSkillGUI, ilBasicSkillTemplateGUI, ilSkillTemplateCategoryGUI, and ilSkillTemplateReferenceGUI.

Definition at line 453 of file class.ilSkillTreeNodeGUI.php.

454 {
455 $this->redirectToParent();
456 }
redirectToParent($a_tmp_mode=false)
Redirect to parent (identified by current obj_id)

References redirectToParent().

Referenced by save().

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◆ afterUpdate()

ilSkillTreeNodeGUI::afterUpdate ( )

After update.

Definition at line 487 of file class.ilSkillTreeNodeGUI.php.

488 {
489 $ilCtrl = $this->ctrl;
490
491 $ilCtrl->redirect($this, "editProperties");
492 }

References $ctrl.

Referenced by update().

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◆ cancelDelete()

ilSkillTreeNodeGUI::cancelDelete ( )

cancel delete

Reimplemented in ilSkillRootGUI.

Definition at line 243 of file class.ilSkillTreeNodeGUI.php.

244 {
245 $ilCtrl = $this->ctrl;
246
247 $this->redirectToParent();
248 }

References $ctrl, and redirectToParent().

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◆ cancelSave()

ilSkillTreeNodeGUI::cancelSave ( )

Cancel saving.

Parameters

return

Definition at line 553 of file class.ilSkillTreeNodeGUI.php.

554 {
555 $this->redirectToParent();
556 }

References redirectToParent().

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◆ checkPermissionBool()

◆ confirmedDelete()

ilSkillTreeNodeGUI::confirmedDelete ( )

confirmed delete

Definition at line 253 of file class.ilSkillTreeNodeGUI.php.

254 {
255 $ilCtrl = $this->ctrl;
256
257 if (!$this->checkPermissionBool("write")) {
258 return;
259 }
260
261 $this->getParentGUI()->confirmedDelete(false);
263 (int) $_GET["obj_id"],
264 array(),
265 $_GET["tmpmode"]
266 );
267
268 $this->redirectToParent();
269 }
getParentGUI()
Get Parent GUI class (ilObjSCORM2004LearningModuleGUI).
checkPermissionBool($a_perm)
Check permission pool.
static saveChildsOrder($a_par_id, $a_childs_order, $a_templates=false)
Save childs order.

References $_GET, $ctrl, checkPermissionBool(), getParentGUI(), redirectToParent(), and ilSkillTreeNode\saveChildsOrder().

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◆ copyItems()

ilSkillTreeNodeGUI::copyItems ( )

Copy items to clipboard.

Definition at line 208 of file class.ilSkillTreeNodeGUI.php.

209 {
210 $ilCtrl = $this->ctrl;
212
213 if (!is_array($_POST["id"]) || count($_POST["id"]) == 0) {
214 $this->redirectToParent();
215 }
216
217 $items = ilUtil::stripSlashesArray($_POST["id"]);
218 $todel = array(); // delete IDs < 0 (needed for non-js editing)
219 foreach ($items as $k => $item) {
220 if ($item < 0) {
221 $todel[] = $k;
222 }
223 }
224 foreach ($todel as $k) {
225 unset($items[$k]);
226 }
228 ilUtil::sendInfo($lng->txt("skmg_insert_please_choose_one_type_only"), true);
229 $this->redirectToParent();
230 }
232
233 // @todo: move this to a service since it can be used here, too
235 ilUtil::sendInfo($lng->txt("skmg_selected_items_have_been_copied"), true);
236
237 $this->redirectToParent();
238 }
$_POST["username"]
static setAction($a_action)
static uniqueTypesCheck($a_items)
Check for unique types.
static clipboardCopy($a_tree_id, $a_ids)
Copy a set of skills/skill categories into the clipboard.
static sendInfo($a_info="", $a_keep=false)
Send Info Message to Screen.
static stripSlashesArray($a_arr, $a_strip_html=true, $a_allow="")
Strip slashes from array.

References $_POST, $ctrl, $lng, ilSkillTreeNode\clipboardCopy(), redirectToParent(), ilUtil\sendInfo(), ilEditClipboard\setAction(), ilUtil\stripSlashesArray(), and ilSkillTreeNode\uniqueTypesCheck().

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◆ create()

ilSkillTreeNodeGUI::create ( )

Create skill tree node.

Definition at line 361 of file class.ilSkillTreeNodeGUI.php.

362 {
364
365 $this->initForm("create");
366 $tpl->setContent($this->form->getHTML());
367 }
initForm($a_mode="edit")
Init form.

References $tpl, and initForm().

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◆ cutItems()

ilSkillTreeNodeGUI::cutItems ( )

Copy items to clipboard, then cut them from the current tree.

Definition at line 166 of file class.ilSkillTreeNodeGUI.php.

167 {
169
170 if (!is_array($_POST["id"]) || count($_POST["id"]) == 0) {
171 $this->redirectToParent();
172 }
173
174 $items = ilUtil::stripSlashesArray($_POST["id"]);
175 $todel = array(); // delete IDs < 0 (needed for non-js editing)
176 foreach ($items as $k => $item) {
177 if ($item < 0) {
178 $todel[] = $k;
179 }
180 }
181 foreach ($todel as $k) {
182 unset($items[$k]);
183 }
184
186 ilUtil::sendInfo($lng->txt("skmg_insert_please_choose_one_type_only"), true);
187 $this->redirectToParent();
188 }
189
191
193
194 ilUtil::sendInfo($lng->txt("skmg_selected_items_have_been_cut"), true);
195
197 (int) $_GET["obj_id"],
198 array(),
199 $_GET["tmpmode"]
200 );
201
202 $this->redirectToParent();
203 }
static clipboardCut($a_tree_id, $a_ids)
Cut and copy a set of skills/skill categories into the clipboard.

References $_GET, $_POST, $lng, ilSkillTreeNode\clipboardCut(), redirectToParent(), ilSkillTreeNode\saveChildsOrder(), ilUtil\sendInfo(), ilEditClipboard\setAction(), ilUtil\stripSlashesArray(), and ilSkillTreeNode\uniqueTypesCheck().

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◆ deleteNodes()

ilSkillTreeNodeGUI::deleteNodes ( )

Delete nodes in the hierarchy.

Definition at line 155 of file class.ilSkillTreeNodeGUI.php.

156 {
157 $ilCtrl = $this->ctrl;
158
159 $ilCtrl->setParameter($this, "backcmd", $_GET["backcmd"]);
160 $this->getParentGUI()->deleteNodes($this);
161 }

References $_GET, $ctrl, and getParentGUI().

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◆ editProperties()

ilSkillTreeNodeGUI::editProperties ( )

Edit properties form.

Reimplemented in ilBasicSkillGUI, ilSkillCategoryGUI, ilSkillTemplateCategoryGUI, and ilSkillTemplateReferenceGUI.

Definition at line 390 of file class.ilSkillTreeNodeGUI.php.

391 {
394
395 if ($this->isInUse()) {
396 ilUtil::sendInfo($lng->txt("skmg_skill_in_use"));
397 }
398
399 $this->initForm("edit");
400 $this->getPropertyValues();
401 $tpl->setContent($this->form->getHTML());
402 }
getPropertyValues()
Get property values for edit form.

References $lng, $tpl, getPropertyValues(), initForm(), isInUse(), and ilUtil\sendInfo().

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◆ exportSelectedNodes()

ilSkillTreeNodeGUI::exportSelectedNodes ( )

Export seleced nodes.

Definition at line 767 of file class.ilSkillTreeNodeGUI.php.

768 {
769 $ilCtrl = $this->ctrl;
770
771 if (!is_array($_POST["id"]) || count($_POST["id"]) == 0) {
772 $this->redirectToParent();
773 }
774
775 $exp = new ilExport();
776 $conf = $exp->getConfig("Services/Skill");
777 $conf->setSelectedNodes($_POST["id"]);
778 $exp->exportObject("skmg", ilObject::_lookupObjId((int) $_GET["ref_id"]));
779
780 $ilCtrl->redirectByClass(array("iladministrationgui", "ilobjskillmanagementgui", "ilexportgui"), "");
781 }
static _lookupObjId($a_id)

References $_GET, $_POST, $ctrl, ilObject\_lookupObjId(), and redirectToParent().

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◆ getParentGUI()

ilSkillTreeNodeGUI::getParentGUI ( )

Get Parent GUI class (ilObjSCORM2004LearningModuleGUI).

Returns
object Parent GUI class

Definition at line 128 of file class.ilSkillTreeNodeGUI.php.

129 {
130 return $this->parentgui;
131 }

Referenced by confirmedDelete(), deleteNodes(), ilSkillRootGUI\listSkills(), ilSkillRootGUI\listTemplates(), saveAllTitles(), and setLocator().

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◆ getPropertyValues()

ilSkillTreeNodeGUI::getPropertyValues ( )

Get property values for edit form.

Definition at line 407 of file class.ilSkillTreeNodeGUI.php.

408 {
409 $values = array();
410
411 $values["title"] = $this->node_object->getTitle();
412 $values["description"] = $this->node_object->getDescription();
413 $values["order_nr"] = $this->node_object->getOrderNr();
414 $values["self_eval"] = $this->node_object->getSelfEvaluation();
415 $values["status"] = $this->node_object->getStatus();
416
417 $this->form->setValuesByArray($values);
418 }

Referenced by editProperties().

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◆ initForm()

ilSkillTreeNodeGUI::initForm (   $a_mode = "edit")

Init form.

Parameters
int$a_modeEdit Mode

Reimplemented in ilBasicSkillGUI, ilBasicSkillTemplateGUI, ilSkillCategoryGUI, ilSkillTemplateCategoryGUI, and ilSkillTemplateReferenceGUI.

Definition at line 499 of file class.ilSkillTreeNodeGUI.php.

500 {
502 $ilCtrl = $this->ctrl;
503
504 $this->form = new ilPropertyFormGUI();
505
506 // title
507 $ti = new ilTextInputGUI($lng->txt("title"), "title");
508 $ti->setMaxLength(200);
509 $ti->setSize(50);
510 $ti->setRequired(true);
511 $this->form->addItem($ti);
512
513 // description
514 $ta = new ilTextAreaInputGUI($lng->txt("description"), "description");
515 $ta->setRows(5);
516 $this->form->addItem($ta);
517
518 // order nr
519 $ni = new ilNumberInputGUI($lng->txt("skmg_order_nr"), "order_nr");
520 $ni->setInfo($lng->txt("skmg_order_nr_info"));
521 $ni->setMaxLength(6);
522 $ni->setSize(6);
523 $ni->setRequired(true);
524 if ($a_mode == "create") {
525 $tree = new ilSkillTree();
526 $max = $tree->getMaxOrderNr((int) $_GET["obj_id"]);
527 $ni->setValue($max + 10);
528 }
529 $this->form->addItem($ni);
530
531 // save and cancel commands
532 if ($this->checkPermissionBool("write")) {
533 if ($a_mode == "create") {
534 $this->form->addCommandButton("save", $lng->txt("save"));
535 $this->form->addCommandButton("cancelSave", $lng->txt("cancel"));
536 $this->form->setTitle($lng->txt("skmg_create_" . $this->getType()));
537 } else {
538 $this->form->addCommandButton("update", $lng->txt("save"));
539 $this->form->setTitle($lng->txt("skmg_edit_" . $this->getType()));
540 }
541 }
542
543 $ilCtrl->setParameter($this, "obj_id", $_GET["obj_id"]);
544 $this->form->setFormAction($ilCtrl->getFormAction($this));
545 }
This class represents a number property in a property form.
This class represents a property form user interface.
This class represents a text area property in a property form.
This class represents a text property in a property form.

References $_GET, $ctrl, $lng, and checkPermissionBool().

Referenced by create(), editProperties(), save(), and update().

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◆ insertBasicSkillClip()

ilSkillTreeNodeGUI::insertBasicSkillClip ( )

Insert basic skills from clipboard.

Definition at line 620 of file class.ilSkillTreeNodeGUI.php.

621 {
622 $nodes = ilSkillTreeNode::insertItemsFromClip("skll", (int) $_GET["obj_id"]);
623 $this->redirectToParent();
624 }
static insertItemsFromClip($a_type, $a_obj_id)
Insert basic skills from clipboard.

References $_GET, ilSkillTreeNode\insertItemsFromClip(), and redirectToParent().

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◆ insertSkillCategoryClip()

ilSkillTreeNodeGUI::insertSkillCategoryClip ( )

Insert skill categories from clipboard.

Definition at line 629 of file class.ilSkillTreeNodeGUI.php.

630 {
631 $nodes = ilSkillTreeNode::insertItemsFromClip("scat", (int) $_GET["obj_id"]);
632 $this->redirectToParent();
633 }

References $_GET, ilSkillTreeNode\insertItemsFromClip(), and redirectToParent().

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◆ insertSkillTemplateClip()

ilSkillTreeNodeGUI::insertSkillTemplateClip ( )

Insert skill template from clipboard.

Definition at line 647 of file class.ilSkillTreeNodeGUI.php.

648 {
649 $nodes = ilSkillTreeNode::insertItemsFromClip("sktp", (int) $_GET["obj_id"]);
650 $this->redirectToParent();
651 }

References $_GET, ilSkillTreeNode\insertItemsFromClip(), and redirectToParent().

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◆ insertTemplateCategoryClip()

ilSkillTreeNodeGUI::insertTemplateCategoryClip ( )

Insert skill template category from clipboard.

Definition at line 656 of file class.ilSkillTreeNodeGUI.php.

657 {
658 $nodes = ilSkillTreeNode::insertItemsFromClip("sctp", (int) $_GET["obj_id"]);
659 $this->redirectToParent();
660 }

References $_GET, ilSkillTreeNode\insertItemsFromClip(), and redirectToParent().

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◆ insertTemplateReferenceClip()

ilSkillTreeNodeGUI::insertTemplateReferenceClip ( )

Insert skill template references from clipboard.

Definition at line 638 of file class.ilSkillTreeNodeGUI.php.

639 {
640 $nodes = ilSkillTreeNode::insertItemsFromClip("sktr", (int) $_GET["obj_id"]);
641 $this->redirectToParent();
642 }

References $_GET, ilSkillTreeNode\insertItemsFromClip(), and redirectToParent().

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◆ isInUse()

ilSkillTreeNodeGUI::isInUse ( )

Is in use?

Parameters

return

Definition at line 82 of file class.ilSkillTreeNodeGUI.php.

83 {
84 if (!is_object($this->node_object)) {
85 return false;
86 }
87 if ($this->use_checked) {
88 return $this->in_use;
89 }
90 $cskill_ids = ilSkillTreeNode::getAllCSkillIdsForNodeIds(array($this->node_object->getId()));
91 $u = new ilSkillUsage();
92 $usages = $u->getAllUsagesInfoOfSubtrees($cskill_ids);
93 if (count($usages) > 0) {
94 $this->in_use = true;
95 } else {
96 $this->in_use = false;
97 }
98 return $this->in_use;
99 }
static getAllCSkillIdsForNodeIds(array $a_node_ids)
Get all possible common skill IDs for node IDs.

References $in_use, and ilSkillTreeNode\getAllCSkillIdsForNodeIds().

Referenced by ilBasicSkillGUI\edit(), ilBasicSkillTemplateGUI\edit(), ilBasicSkillGUI\editLevel(), editProperties(), ilSkillCategoryGUI\listItems(), ilSkillTemplateCategoryGUI\listItems(), and ilSkillTemplateReferenceGUI\listItems().

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◆ readNodeObject()

ilSkillTreeNodeGUI::readNodeObject (   $a_node_id)

Get node object instance.

Definition at line 136 of file class.ilSkillTreeNodeGUI.php.

137 {
138 $this->node_object = ilSkillTreeNodeFactory::getInstance($a_node_id);
139 }

References ilSkillTreeNodeFactory\getInstance().

Referenced by __construct().

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◆ redirectToParent()

ilSkillTreeNodeGUI::redirectToParent (   $a_tmp_mode = false)

Redirect to parent (identified by current obj_id)

Parameters

return

Reimplemented in ilBasicSkillGUI, and ilSkillCategoryGUI.

Definition at line 564 of file class.ilSkillTreeNodeGUI.php.

565 {
566 $ilCtrl = $this->ctrl;
567
568 if ($_GET["tmpmode"]) {
569 $a_tmp_mode = true;
570 }
571
572 $t = ilSkillTreeNode::_lookupType((int) $_GET["obj_id"]);
573
574 switch ($t) {
575 case "skrt":
576 $ilCtrl->setParameterByClass("ilskillrootgui", "obj_id", (int) $_GET["obj_id"]);
577 if ($a_tmp_mode) {
578 $ilCtrl->redirectByClass("ilskillrootgui", "listTemplates");
579 } else {
580 $ilCtrl->redirectByClass("ilskillrootgui", "listSkills");
581 }
582 break;
583
584 case "sctp":
585 $ilCtrl->setParameterByClass("ilskilltemplatecategorygui", "obj_id", (int) $_GET["obj_id"]);
586 $ilCtrl->redirectByClass("ilskilltemplatecategorygui", "listItems");
587 break;
588
589 case "scat":
590 $ilCtrl->setParameterByClass("ilskillcategorygui", "obj_id", (int) $_GET["obj_id"]);
591 $ilCtrl->redirectByClass("ilskillcategorygui", "listItems");
592 break;
593 }
594 }

References $_GET, $ctrl, and ilSkillTreeNode\_lookupType().

Referenced by ilSkillTemplateCategoryGUI\afterSave(), afterSave(), cancelDelete(), cancelSave(), confirmedDelete(), copyItems(), cutItems(), exportSelectedNodes(), insertBasicSkillClip(), insertSkillCategoryClip(), insertSkillTemplateClip(), insertTemplateCategoryClip(), insertTemplateReferenceClip(), and saveOrder().

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◆ save()

ilSkillTreeNodeGUI::save ( )

Save skill tree node.

Definition at line 424 of file class.ilSkillTreeNodeGUI.php.

425 {
428 $ilCtrl = $this->ctrl;
429
430 if (!$this->checkPermissionBool("write")) {
431 return;
432 }
433
434 $this->initForm("create");
435 if ($this->form->checkInput()) {
436 $this->saveItem();
437 ilUtil::sendSuccess($lng->txt("msg_obj_modified"), true);
439 (int) $_GET["obj_id"],
440 array(),
441 in_array($this->getType(), array("sktp", "sctp"))
442 );
443 $this->afterSave();
444 } else {
445 $this->form->setValuesByPost();
446 $tpl->setContent($this->form->getHtml());
447 }
448 }

References $_GET, $ctrl, $lng, $tpl, afterSave(), checkPermissionBool(), initForm(), and ilSkillTreeNode\saveChildsOrder().

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◆ saveAllTitles()

ilSkillTreeNodeGUI::saveAllTitles ( )

Save Titles.

Definition at line 144 of file class.ilSkillTreeNodeGUI.php.

145 {
146 $ilCtrl = $this->ctrl;
147
148 $this->getParentGUI()->saveAllTitles(false);
149 $ilCtrl->redirect($this, "showOrganization");
150 }

References $ctrl, and getParentGUI().

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◆ saveOrder()

ilSkillTreeNodeGUI::saveOrder ( )

Save order.

Definition at line 599 of file class.ilSkillTreeNodeGUI.php.

600 {
601 $ilCtrl = $this->ctrl;
603
604 if (!$this->checkPermissionBool("write")) {
605 return;
606 }
607
609 (int) $_GET["obj_id"],
610 $_POST["order"],
611 (int) $_GET["tmpmode"]
612 );
613 ilUtil::sendSuccess($lng->txt("msg_obj_modified"), true);
614 $this->redirectToParent((int) $_GET["tmpmode"]);
615 }

References $_GET, $_POST, $ctrl, $lng, checkPermissionBool(), redirectToParent(), and ilSkillTreeNode\saveChildsOrder().

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◆ setLocator()

ilSkillTreeNodeGUI::setLocator ( )

Set Locator Items.

Definition at line 274 of file class.ilSkillTreeNodeGUI.php.

275 {
276 $ilLocator = $this->locator;
278 $ilCtrl = $this->ctrl;
279
280 $ilLocator->addRepositoryItems($_GET["ref_id"]);
281 $this->getParentGUI()->addLocatorItems();
282
283 if ($_GET["obj_id"] > 0) {
284 $tree = new ilSkillTree();
285 $path = $tree->getPathFull($_GET["obj_id"]);
286 for ($i = 1; $i < count($path); $i++) {
287 switch ($path[$i]["type"]) {
288 case "scat":
289 $ilCtrl->setParameterByClass(
290 "ilskillcategorygui",
291 "obj_id",
292 $path[$i]["child"]
293 );
294 $ilLocator->addItem(
295 $path[$i]["title"],
296 $ilCtrl->getLinkTargetByClass(
297 "ilskillmanagementgui",
298 "ilskillcategorygui"
299 ),
300 "",
301 0,
302 $path[$i]["type"],
303 ilUtil::getImagePath("icon_skmg.svg")
304 );
305 break;
306
307 case "skll":
308 $ilCtrl->setParameterByClass(
309 "ilbasicskillgui",
310 "obj_id",
311 $path[$i]["child"]
312 );
313 $ilLocator->addItem(
314 $path[$i]["title"],
315 $ilCtrl->getLinkTargetByClass(
316 "ilskillmanagementgui",
317 "ilbasicskillgui"
318 ),
319 "",
320 0,
321 $path[$i]["type"],
322 ilUtil::getImagePath("icon_skmg.svg")
323 );
324 break;
325
326 }
327 }
328 }
329 $ilCtrl->setParameter($this, "obj_id", $_GET["obj_id"]);
330
331 $tpl->setLocator();
332 }
static getImagePath($img, $module_path="", $mode="output", $offline=false)
get image path (for images located in a template directory)
$i
Definition: metadata.php:24

References $_GET, $ctrl, $i, $locator, $tpl, ilUtil\getImagePath(), and getParentGUI().

Referenced by ilBasicSkillGUI\showProperties().

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◆ setParentGUI()

ilSkillTreeNodeGUI::setParentGUI (   $a_parentgui)

Set Parent GUI class.

Parameters
object$a_parentguiParent GUI class

Definition at line 118 of file class.ilSkillTreeNodeGUI.php.

119 {
120 $this->parentgui = $a_parentgui;
121 }

◆ setSkillNodeDescription()

ilSkillTreeNodeGUI::setSkillNodeDescription ( )

Set skill node description.

Definition at line 337 of file class.ilSkillTreeNodeGUI.php.

338 {
340
341 if (is_object($this->node_object)) {
342 $tree = new ilSkillTree();
343 $path = $this->node_object->skill_tree->getSkillTreePath(
344 $this->node_object->getId(),
345 $this->tref_id
346 );
347 $desc = "";
348 foreach ($path as $p) {
349 if (in_array($p["type"], array("scat", "skll", "sktr"))) {
350 $desc .= $sep . $p["title"];
351 $sep = " > ";
352 }
353 }
354 }
355 $tpl->setDescription($desc);
356 }

References $tpl.

Referenced by ilSkillCategoryGUI\setTabs(), ilSkillTemplateCategoryGUI\setTabs(), ilBasicSkillTemplateGUI\setTabs(), ilSkillTemplateReferenceGUI\setTabs(), and ilBasicSkillGUI\setTabs().

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◆ setTitleIcon()

ilSkillTreeNodeGUI::setTitleIcon ( )

Set title icon.

Definition at line 665 of file class.ilSkillTreeNodeGUI.php.

666 {
668
669 $obj_id = (is_object($this->node_object))
670 ? $this->node_object->getId()
671 :0;
672 $tpl->setTitleIcon(
674 $obj_id,
675 $this->getType(),
676 "",
678 )
679 );
680 }
static getIconPath($a_obj_id, $a_type, $a_size="", $a_status=0)
Get icon path.
static _lookupStatus($a_obj_id)
Lookup Status.

References $tpl, ilSkillTreeNode\_lookupStatus(), ilSkillTreeNode\getIconPath(), and ilSkillTreeNode\STATUS_DRAFT.

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◆ showObjects()

ilSkillTreeNodeGUI::showObjects ( )

Show assigned objects.

Reimplemented in ilBasicSkillTemplateGUI, and ilSkillTemplateReferenceGUI.

Definition at line 747 of file class.ilSkillTreeNodeGUI.php.

748 {
750
751 $this->setTabs("objects");
752
753 $base_skill_id = ($this->base_skill_id > 0)
754 ? $this->base_skill_id
755 : $this->node_object->getId();
756 $usage_info = new ilSkillUsage();
757 $objects = $usage_info->getAssignedObjectsForSkill($base_skill_id, $this->tref_id);
758
759 $tab = new ilSkillAssignedObjectsTableGUI($this, "showObjects", $objects);
760
761 $tpl->setContent($tab->getHTML());
762 }
TableGUI class for assigned objects of skills.

References $tpl.

◆ showUsage()

ilSkillTreeNodeGUI::showUsage ( )

Show skill usage.

Reimplemented in ilBasicSkillTemplateGUI, and ilSkillTemplateCategoryGUI.

Definition at line 708 of file class.ilSkillTreeNodeGUI.php.

709 {
711
712 $this->setTabs("usage");
713
714 $usage_info = new ilSkillUsage();
715 $base_skill_id = ($this->base_skill_id > 0)
716 ? $this->base_skill_id
717 : $this->node_object->getId();
718 $usages = $usage_info->getAllUsagesInfoOfSubtree($base_skill_id . ":" . $this->tref_id);
719
720 $html = "";
721 foreach ($usages as $k => $usage) {
722 $tab = new ilSkillUsageTableGUI($this, "showUsage", $k, $usage);
723 $html .= $tab->getHTML() . "<br/><br/>";
724 }
725
726 $tpl->setContent($html);
727 }
TableGUI class for skill usages.

References $tpl.

◆ update()

ilSkillTreeNodeGUI::update ( )

Update skill tree node.

Definition at line 463 of file class.ilSkillTreeNodeGUI.php.

464 {
467 $ilCtrl = $this->ctrl;
468
469 if (!$this->checkPermissionBool("write")) {
470 return;
471 }
472
473 $this->initForm("edit");
474 if ($this->form->checkInput()) {
475 $this->updateItem();
476 ilUtil::sendSuccess($lng->txt("msg_obj_modified"), true);
477 $this->afterUpdate();
478 } else {
479 $this->form->setValuesByPost();
480 $tpl->setContent($this->form->getHtml());
481 }
482 }

References $ctrl, $lng, $tpl, afterUpdate(), checkPermissionBool(), and initForm().

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Field Documentation

◆ $access

ilSkillTreeNodeGUI::$access

Definition at line 43 of file class.ilSkillTreeNodeGUI.php.

◆ $ctrl

◆ $in_use

ilSkillTreeNodeGUI::$in_use = false

Definition at line 38 of file class.ilSkillTreeNodeGUI.php.

Referenced by isInUse().

◆ $lng

ilSkillTreeNodeGUI::$lng
protected

◆ $locator

ilSkillTreeNodeGUI::$locator
protected

Definition at line 25 of file class.ilSkillTreeNodeGUI.php.

Referenced by setLocator().

◆ $node_object

ilSkillTreeNodeGUI::$node_object

Definition at line 37 of file class.ilSkillTreeNodeGUI.php.

◆ $ref_id

ilSkillTreeNodeGUI::$ref_id

Definition at line 47 of file class.ilSkillTreeNodeGUI.php.

Referenced by ilBasicSkillGUI\saveLevelResource().

◆ $tpl

ilSkillTreeNodeGUI::$tpl
protected

◆ $use_checked

ilSkillTreeNodeGUI::$use_checked = false

Definition at line 39 of file class.ilSkillTreeNodeGUI.php.

◆ $user

ilSkillTreeNodeGUI::$user
protected

Definition at line 35 of file class.ilSkillTreeNodeGUI.php.


The documentation for this class was generated from the following file: